14/OCT/09

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MunkieSuthorn

  • Playing from: Connecticut
  • Platforms: PC | PC-MAC

Member since: 15/MAY/07

17 Games |  16 Contributions |  1 Media | 6 Followers

0 updated 3 months ago

Status

“Munkie in all games... Why do I play females in every game? Do you really want to stare at a man's ass for 12 hours at a stretch? I don't. And on top of that, I will take a Heroine over a Hero any day of the week.”
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MunkieSuthorn

04:42 PM ET, 25/AUG/09

“Munkie in all games... Why do I play females in every game? Do you really want to stare at a man's @#$% for 12 hours at a stretch? I don't. And on top of that, I will take a Heroine over a Hero any day of the week.”

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MunkieSuthorn updated their status

MunkieSuthorn

12:44 PM ET, 08/JUN/08

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MunkieSuthorn

10:17 PM ET, 19/JAN/09

Dark Age of Camelot (PC)

Dark Age of Camelot (PC)

Traits applied: (no traits entered)

“The best launch of any MMORPG I ever played. And an excellent game to boot. The Battlegrounds that had incentive was very needed, and this game delivered. Three factions was well balanced classes on all sides was amazing. I was always hoping for ”

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A review by MunkieSuthorn | Dark Age of Camelot (PC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Shadowbane (PC-MAC)

Shadowbane (PC-MAC)

Traits applied: (no traits entered)

“This was another title that bit off more than it could chew. It had the great idea with invasions and city building, and even the class selection was awesome. Unfortunately in the end the hardware and technology could not keep pace. A shame.”

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A review by MunkieSuthorn | Shadowbane (PC-MAC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Star Wars Galaxies (PC)

Star Wars Galaxies (PC)

Traits applied: (no traits entered)

“For all it's flaws it was a great ride. Not sure exactly where it went off track. It had a great RP community, a lot of content, and great classes. In addition I felt the game had so much flexibilty that it was very difficult for the devs to contr”

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A review by MunkieSuthorn | Star Wars Galaxies (PC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Neverwinter Nights II (PC)

Neverwinter Nights II (PC)

Traits applied: (no traits entered)

“I liked the first release of this game better. They tried to make it better, and I think they broke a lot of the UI that made the first release a hit.”

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A review by MunkieSuthorn | Neverwinter Nights II (PC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Neverwinter Nights (PC)

Neverwinter Nights (PC)

Traits applied: (no traits entered)

“Very good game, I loved the single player but did not finish. I never found a good persistent server for online gaming, and honestly I felt it was not close to any of the MMORPGs that were out at the time.”

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A review by MunkieSuthorn | Neverwinter Nights (PC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Anarchy Online (PC)

Anarchy Online (PC)

Traits applied: (no traits entered)

“I really liked this game but it's release was legendary for badness. It was not well thought out, but it was the first sci-fi MMORPG, and it had a flare via the community. It had a strong RP base, and that was defintely a plus.”

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A review by MunkieSuthorn | Anarchy Online (PC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Magic the Gathering Online (PC)

Magic the Gathering Online (PC)

Traits applied: (no traits entered)

“It was just beta, but it represented the CCG very well. A bit archaic on release.”

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A review by MunkieSuthorn | Magic the Gathering Online (PC)

MunkieSuthorn

10:17 PM ET, 19/JAN/09

Guild Wars (PC)

Guild Wars (PC)

Traits applied: (no traits entered)

“I like it, still play from time to time, but have no idea why, except for the fact that is free. It feels like a free game, albeit a very pretty free game. The personal instances with your own NPC's I felt was a very nice touch in the genre.”

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A review by MunkieSuthorn | Guild Wars (PC)

Fame
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LATEST: was awarded the Been There, Done That achievement = +500